




Font in Use Example 1. ©Guerrilla Games

Font in Use Example 2. Accolades design by Myoung Chung ©Guerrilla Games
Art direction: Matt Redway
Hunter is a heavily customised version of the font Omar, available in two widths: Condensed and Regular. The game Horizon required a custom font for widespread use across the game UI, in-game assets, and marketing communications. There was an increased need for a font that possesses personality and a tribal feel without compromising usability. I had the opportunity to explore two styles for the Hunter typeface concept: Condensed and Regular. The initial version was shared with Monotype, who provided a set of suggestions and refinements. Some of these suggestions were implemented in the revised version. I then customised the styles further with subtle design features and added roughness to the outlines to enhance uniqueness.
Font in Use Example 1. ©Guerrilla Games
Font in Use Example 2. Accolades design by Myoung Chung ©Guerrilla Games